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For Halo Infinite, I was part of the Character Face Team, where I worked with Brad Shortt and Ben Frazier on the Faces of Halo Infinite at 343 Industries.
Together we established the facial pipeline to Scan, Sculpt, Create Facial Blendshapes, Texture, and Look Dev the Faces of the UNSC Marines that Master Chief encounters throughout the Main Campaign. This was very much a team effort and it was an honor to contribute once more to the Halo Universe.